- The newest additions and latest updates to the Wolfpack Football app consist of image insertion for players. As stated once before Graduating players, newcoming players, etc. buttons being changed to tabs above the 2011 roster is still under construction. Working on gathering information for player bio input of the players. Pictures for current prototype for player image view, player bio as well as roster tabs should be uploaded soon.
Friday, January 27, 2012
Wolfpack Football FAN app
Monday, January 23, 2012
Elements in Elemens/Customization Engine Model Documents
The latest upgrades to Elemens have provided a few additions to the core setup. I've introduced in this version one of the core elements of game play. Elements will be used to add an additional flair to battles. Each Skill will possess a single Element, which will alter the damage the move does when hitting Elemens, and colliding with other Skills. The differences in damage caused will be based on the element of the Skill or Elemen. There will be a variety of Elements introduced that can be imbued to Skills in addition to the initial four that have been introduced right now. As per the latest v1.1.0 Referring to the following chart will provide a visual sense of how the mechanics will work.
An arrow represents that a Skill containing a particular Element (starting at the top going clockwise: Wind, Earth, Water, and Fire) deals a greater amount of damage to Elemens or Skills when they collide. Whenever for example a Ball, which is a basic projectile Skill that damages an Elemen, collides with another Ball of the same Element, the two should then immediately dissolve upon contact with each other. However, if a Wind Ball collides with an Earth Ball, then the Wind Ball should destroy the Earth Ball and continue on for the remaining duration of time that it had left before disappearing. If an Earth Elemen is hit with a Wind Skill, then the damage done by the Skill will be greater than normal. The exact scale of damage is not known as of yet.
In addition, I have been battling with choosing an exact damage battle system, or a system where the values of damage done are based on a set range of damages calculated by each Elemen's Statistics. By exact damage battle system, I mean that certain Skills such as Ball would always deal a constant amount of damage opposed to altering by a few points. I'm going to have to continue analyzing the benefit of this system opposed to the slight damage alteration system.
In addition, it is my desire to begin releasing the information I've gathered on the video games I have been studying and testing as part of the Customization Engine Model this week. After a few more revisions, I plan to start by releasing information obtained from analyzing the Soul Calibur and RPG Maker video game series.
Wednesday, January 18, 2012
You Are Smart!
Wish me luck on the competition, as details can be found here, more info on I-Cubed can be found here, info on the Convertigo Mobilizer can be found here, and the page for You Are Smart! is right here! Please continue to work hard and have a very successful semester! Remember, you are smart!
Friday, January 6, 2012
Wolfpack Football (Football Fan App)
Wolfpack Football (Football Fan App)
A fan based application used primarily for team promotion giving the user information about the team such as,
- Roster info
- Coach info (coming soon..)
- Team Schedule
- Statistics
- Player Bio (coming soon..)
Throughout this applications progress and creation the user should be able to view information as well as images of the team and individual players.
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